Lead designer along with support from Diane Watson and our design team. This project was possible with support from the Games Institute at UWaterloo, the HCI Games Group, and NSERC.
A supporting designer on this project lead by Gustavo Tondello. This project is possible with support from the HCI Games Group.
Purrz ritual was done in 48 hours. In the spirt of the Global Game Jam 2016 it is open source and has been stored. Check it out at
Purrz Ritual Archive. The Game was made to fit with the theme “ritual”.