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Rina Wehbe

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Month: January 2017

Blog Post

CHI-ming Soon!

January 22, 2017December 8, 2017 Rina WehbeLeave a comment

Pardon the terrible pun! I am officially announcing the coming of my CHI Note: Incremental Design of difficulty in games. The paper discusses the design of games, particularly calibrating difficulty. Difficulty of a game is particularly important to player experience, however one setting does not accommodate all users. Games may attempt to accommodate users by… Continue reading CHI-ming Soon!

Side Project

Global Game Jam 2017

January 22, 2017August 15, 2017 Rina WehbeLeave a comment

Recent Posts

  • Cheriton Symposium 2020 September 20, 2019
  • Visiting Researcher at Carnegie Mellon University (CMU) June 19, 2019
  • CHI 2019 Glasgow May 31, 2019
  • Invited Panel: Collaborative Games March 27, 2019
  • NSERC, Science, Action! March 4, 2019

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